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	<title>Menéame: comentarios [24701]</title>
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	<pubDate>Sun, 09 Jul 2006 21:40:55 +0000</pubDate>
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		<meneame:comment_id>88880</meneame:comment_id>
		<meneame:link_id>24701</meneame:link_id>
		<meneame:order>5</meneame:order>
		<meneame:user>maeghith</meneame:user>
		<meneame:votes>0</meneame:votes>
		<meneame:karma>7</meneame:karma>
		<meneame:url>https://www.meneame.net/story/cel-shading-en-quake-3</meneame:url>
		<title>#5 Cell Shading en quake 3</title>
		<link>https://www.meneame.net/story/cel-shading-en-quake-3/c05#c-5</link>
		<pubDate>Sun, 09 Jul 2006 21:40:55 +0000</pubDate>
		<dc:creator>maeghith</dc:creator>
		<guid>https://www.meneame.net/story/cel-shading-en-quake-3/c05#c-5</guid>
		<description><![CDATA[<p>bueno también vale, pero lo que mola del war§ow no es tanto el cel shading sino la maniobrabilidad inmensa que se consigue con minima práctica (con seguir el par de tutos que hay es casi suficiente)</p><p>&#187;&nbsp;autor: <strong>maeghith</strong></p>]]></description>
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	<item>
		<meneame:comment_id>88818</meneame:comment_id>
		<meneame:link_id>24701</meneame:link_id>
		<meneame:order>4</meneame:order>
		<meneame:user>Hass</meneame:user>
		<meneame:votes>0</meneame:votes>
		<meneame:karma>8</meneame:karma>
		<meneame:url>https://www.meneame.net/story/cel-shading-en-quake-3</meneame:url>
		<title>#4 Cell Shading en quake 3</title>
		<link>https://www.meneame.net/story/cel-shading-en-quake-3/c04#c-4</link>
		<pubDate>Sun, 09 Jul 2006 19:54:43 +0000</pubDate>
		<dc:creator>Hass</dc:creator>
		<guid>https://www.meneame.net/story/cel-shading-en-quake-3/c04#c-4</guid>
		<description><![CDATA[<p><a href="http://www.warsow.net/?page=media" title="www.warsow.net/?page=media" rel="nofollow">www.warsow.net/?page=media</a></p><p>&#187;&nbsp;autor: <strong>Hass</strong></p>]]></description>
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	<item>
		<meneame:comment_id>88817</meneame:comment_id>
		<meneame:link_id>24701</meneame:link_id>
		<meneame:order>3</meneame:order>
		<meneame:user>maeghith</meneame:user>
		<meneame:votes>0</meneame:votes>
		<meneame:karma>7</meneame:karma>
		<meneame:url>https://www.meneame.net/story/cel-shading-en-quake-3</meneame:url>
		<title>#3 Cell Shading en quake 3</title>
		<link>https://www.meneame.net/story/cel-shading-en-quake-3/c03#c-3</link>
		<pubDate>Sun, 09 Jul 2006 19:52:59 +0000</pubDate>
		<dc:creator>maeghith</dc:creator>
		<guid>https://www.meneame.net/story/cel-shading-en-quake-3/c03#c-3</guid>
		<description><![CDATA[<p>Todos los polígonos visibles no, repasa las imágenes por que eso sólo se da en casos contados.<br />
<br />
Aunque el HUD lo tienen algo verde todavía</p><p>&#187;&nbsp;autor: <strong>maeghith</strong></p>]]></description>
	</item>

	<item>
		<meneame:comment_id>85998</meneame:comment_id>
		<meneame:link_id>24701</meneame:link_id>
		<meneame:order>2</meneame:order>
		<meneame:user>tribe</meneame:user>
		<meneame:votes>0</meneame:votes>
		<meneame:karma>6</meneame:karma>
		<meneame:url>https://www.meneame.net/story/cel-shading-en-quake-3</meneame:url>
		<title>#2 Cell Shading en quake 3</title>
		<link>https://www.meneame.net/story/cel-shading-en-quake-3/c02#c-2</link>
		<pubDate>Wed, 05 Jul 2006 07:11:12 +0000</pubDate>
		<dc:creator>tribe</dc:creator>
		<guid>https://www.meneame.net/story/cel-shading-en-quake-3/c02#c-2</guid>
		<description><![CDATA[<p>&#34;Simplemente &#34;repasan&#34; los bordes de los modelos 3D y punto&#34;<br />
<br />
Por las imágenes parece que repasan todos los polígonos visibles...</p><p>&#187;&nbsp;autor: <strong>tribe</strong></p>]]></description>
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	<item>
		<meneame:comment_id>85915</meneame:comment_id>
		<meneame:link_id>24701</meneame:link_id>
		<meneame:order>1</meneame:order>
		<meneame:user>--4455--</meneame:user>
		<meneame:votes>0</meneame:votes>
		<meneame:karma>8</meneame:karma>
		<meneame:url>https://www.meneame.net/story/cel-shading-en-quake-3</meneame:url>
		<title>#1 Cell Shading en quake 3</title>
		<link>https://www.meneame.net/story/cel-shading-en-quake-3/c01#c-1</link>
		<pubDate>Tue, 04 Jul 2006 23:53:25 +0000</pubDate>
		<dc:creator>--4455--</dc:creator>
		<guid>https://www.meneame.net/story/cel-shading-en-quake-3/c01#c-1</guid>
		<description><![CDATA[<p>[Usuario deshabilitado]</p><p>&#187;&nbsp;autor: <strong>--4455--</strong></p>]]></description>
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